damage taken recouped as life poe. Bulk Divine Orbs on the stock. damage taken recouped as life poe

 
 Bulk Divine Orbs on the stockdamage taken recouped as life poe  15% of Damage taken Recouped as Life

to grant 100% increased Experience gained for 60 seconds. 50% of it is taken from Life, which is protected by ES, so first we lose 500 ES. Chaos Resistance, redirecting Hit Damage to be. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech (New) 25% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech; Lightning Masteries. Runic base type. Pig-Faced Bascinet now has 229. ah sad but Thanks :) maybe I can do some selfignite eye of innocence, mokus embrace cwdr shenanigans then. You only need ~275% of life recoup, witch is totally douable with getting all the life recoup options available + opting in to some increased recovery rate options. meaning LL/CI would be bricked kekw. The Gemini notable has been removed from the game. (6–12) % of Damage taken Recouped as Mana (6–12) % of Damage taken Recouped as Life Unaffected by Temporal Chains (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit)Energy shield is a form of defence that acts as an additional hit point pool on top of life. Solution: Incrementally improve the availability of this stat by adding it to the jewel modifier pool. 12% increased Mana Reservation Efficiency of Skills. Here you need a little bit less than 400% recoup (100% would be exacly 400% recoup). Infused Flesh is introduced to the game. I think you are overvaluing that relic by a lot. For Example: Arctic Armor does not help against damage from burning ground. b) MoM comes before you gain the mana. Damage taken recouped as Life. (New) 40% increased Armour and Evasion Rating while Leeching. Mastery. Payment: Visa, PayPal, Skrill, Cryptocurrencies. (8-12)% increased Spell Damage +1 to Level of Socketed Spell Gems (20-28)% increased Spell Damage (5-8)% increased Cast Speed +(15-20) to maximum Life +(15-20) to maximum Mana Regenerate (6-8) Life over 1 second when. Stats Tags; The Elder's: 68: You and your Minions take (45-31)% reduced Reflected Physical Damage: physical; The Elder's: 75: You and your Minions take (55-46)% reduced Reflected Physical Damage Circle of Life. Petrified Blood is a new a new Strength skill gem. Cast when Damage Taken has a cooldown before it can be triggered again. Die twice in a T16 during the vid lol. 25% of Damage taken Recouped as Life if Leech was removed by. e. I don't play the build, but the benefits will be as a jugg, that 8% of armour will apply to the converted damage, so 10% phys as fire, even with 75% fire res will be : 1000 phys damage => 100 as fire. 17% increased Damage. +90 to Maximum Charges. +(20-30)% to Lightning Resistance +(10-15) to all Attributes (20-40)% increased Mana Regeneration Rate 60% reduced Effect of Curses on you Regenerate 3 Life per second. The most you could use prior to this was 20% from Maw of Conquest--which was already quite good for getting extra regen out of self hits. So if i get hit 10 times within those 4 seconds since the leech stack was removed then i'd get 10 recoup stacks. From Path of Exile Wiki. 25% of Damage taken Recouped as Mana 0. The strongest examples of this are for DoT builds or minions builds. 100% increased total Recovery per second from Life, Mana, or Energy. This is done before any sort of mitigation. Mana before Life is a defensive technique that utilizes the The Agnostic and Mind over Matter keystone passive skills. The hit is still divided in 600 on Mana and 1400 on Life. Damage applies to Energy Shield before Life. Gain 15 Life per Enemy Killed. Recover 10% of Mana over 1 second when you use a Guard Skill. You can only recoup damage that hits. Buy PoE Currency Cheap. 60 75 22320 # % of Fire Damage taken Recouped as Life While a Unique Enemy is in your Presence, # % of Fire Damage taken Recouped as Life While a Pinnacle Atlas Boss is in your Presence, # % of Fire Damage taken Recouped as Life # % of Cold Damage taken Recouped as Life While a Unique Enemy is in your Presence, # % of Cold. 22)*(1-0. Just chillin. The first 30% is immediately eaten by petrified blood's downside, so the remainder is what actually goes into our life pool. ah sad but Thanks :) maybe I can do some selfignite eye of innocence, mokus embrace cwdr shenanigans then. Life recoup isn't life regen and isn't affected by mods to life regen. ES Recharge is rarely an issue. +50 to maximum Life. news Path of Exile 3. With a slight bit of ramp-up this should let us sustain any CWDT setup our lil heart desires. Recoup gets strong on hybrid builds since it doesn't matter where the damage is applied. 2x Life Leeched Per Second +50% recovery rate - meaning each hit heals you for 140% of the damage taken, at a rate of 18. We know all that you think. PoE of Damage taken Recouped as Mana Craft Recipe; PoE Forged Berserker Beast; In the Junk Pile — Lost Ark; FFXIV Agriculture Shock;Now has 6-12% of Damage Taken Recouped as Life. Nine Lives is a hidden notable Ascendancy passive skill for the Witch. The damage is regained as life over the course of 4 seconds, and it appears to be post-mitigation. But there isn’t a cap on damage talked regened. If 10% implicit, that means it's possible to hit 100% Recouped as Life and 30% Recouped as Mana (2x rings, Helmet, tree, and victario boots for mana). Join. Contents. The table below lists the 402 notable passive skills. Not sure if it can go below 0%, and what happened if it went below 0%. It applies to Non-Physical damage at 60% of the normal effect. However, as Petrified Blood gains levels (and quality), the life lost over 4 seconds scales down. 1 Mechanics 1. If I took further damage into life, petrified blood would do it. Buy PoE Currency Cheap. #% of Damage taken Recouped as Life. (10-20)% of Damage taken Recouped as Life Young Napuatzi was thrown into the pits, an unwilling sacrifice, but the offer of her blood was refused. A new Circle of Life cluster has been added to the east of the Shadow’s starting location. to cause 100% of Damage taken to be Recouped as Life for 4 seconds. Path of Exile Wiki editing functions. PoE Recouped. to cause 100% of Damage taken to be Recouped as Life for 4 seconds. Category: Small passive skills. Payment: Visa, PayPal, Skrill, Cryptocurrencies. 12 % of Damage taken Recouped as Life. ninja or be imported directly using the "Import from website" button in Path of Building. Life Recoup: The build requires as much recoup as can be reasonably attained. requirements: +60 to maximum Life +60% to Elemental Resistances Optional affixes: Strength Dexterity Damage taken Recouped as Life Curse Enemies with Despair on Hit increased Fire Damage Non-Channelling Skills have -7 to. Action role-playing game Hack and slash Role-playing video game. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. 0: The values on Life, Mana and Energy Shield modifiers on Abyssal Jewels. (FYI) Mind Over Matter - 40% of damage is. (200–250) % increased Evasion and Energy Shield. this is very interesting though, since leech modifiers can bring that mod up quite a bit, particurly the total recovery per life leech mod. Life (also called Health or Hit Points) is the health source of a character or monster. (and obviously this combines very well with mana recoup). If the character has equipped items with the x% of Damage taken Recouped as Mana modifier, this can help with maintaining mana. Example: A monster strikes you for 100 physical. 8% regen per 4 second / 5% hit taken = 160% regen per 4. Ghost shrouds can abuse that to turn ES into a "less damage taken" (eaten by ES) and life recovery (life recoup) combo. The first 30% is immediately eaten by petrified blood's downside, so the remainder is what actually goes into our life pool. ago It's not new but no. [1] [2] [3] [4] Battle Rouse. Characters die when they reach 0 life and must be resurrected in town. Level: (1-20) Cooldown Time: 0. 0. 3% chance to Recover all Life when you Kill an Enemy. Omen of the Jeweller. The first guy to kill Atziri used it with his RF build. 5)% of Physical Attack Damage Leeched as Mana. Right click to remove from the Socket. If I have no damage taken recouped as life nodes taken, of course. 25% of Damage Taken Recouped as Life, Mana and Energy Shield Recoup Effects instead occur over 3 seconds If you equip Stasis Prison for another 100% and Maw of Conquest for another 20%. It is a synonym of 'damage dealt', but from a defending standpoint. 17. (10-20)% of Damage taken Recouped as Life. It adds the quality of the Spirit Spiral ring by 20%. Tattoos 3. Reduce skeleton duration to 0. 50 sec. (18–19)% of Damage taken Recouped as Life. Take this intel with grant of salt. Leech4 is the internal id for the a Mastery Effect. Level 80. 1 metre: Granted Skill: Tags: Tier Text: Stats # Stat Id Minimum Maximum; 1: physical_damage_taken_recouped_as_life_% 7: 8:. That's 70% damage taken. 16. Requires Level 24. All the other damage is reservation, and you can do anything (except mitigate incoming damage) for that. 100% is pretty crazy especially if you're already able to mitigate this damage via other forms of recovery (leech. (7–8)% of Physical Damage taken Recouped as Life: helmet 600 default 0: 75: 1: While a Unique Enemy is in your Presence, (13–14)% of Physical Damage taken Recouped as Life: helmet 0. Base Item. there's an item description of it I believe, but otherwise it follows conventional maths. Im doing this tech on a Wardloop where i have 15k selfdamage that is absorbed by ward. This skill deals a ton of damage, but also hits you. Excess Sustenance provides 15%. Mind Over Matter (often referred to as MoM) is a keystone passive skill that allows the character's mana to absorb a portion of the damage dealt to life. ago. Physical Damage: 0-0. Safe and Instant Delivery. Bulk Divine Orbs on the stock. Circle of Life provides "Gain 10 Life per Enemy Hit with Attacks" and "12% of Damage taken Recouped as Life". Group: 2719. This is using an. There are 2 general possibilities which I see: %DtM first: 100 damage gets you 10 mana first, then deals 70 damage to life and costs 30 mana. Homepage; Trade; Community Websites; Community Apps; Tools. borkenschnorke • 8 mo. Omen of Resurgence Omen of Resurgence Will be Consumed when you reach 25% of Life to cause 100% of Damage taken to be Recouped as Life for 4 seconds Each player can only consume one Omen in each combat area. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. Life Masteries. Mechanics (80-100)% of Damage taken Recouped as Life causes all incoming Hit damage you taken to be Recouped as Life, meaning that you will recover 25% of the Damage taken per second over 4 seconds. "Perenniality" and "15% Damage Taken from Hits Leeched" 1. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. got both a 19% fire damage taken recouped as life and a +3 max fire res relic today, either of which could be useful for the build I think, but I cant find a PoB/Video without mageblood in the build, anyone got any guides that doesnt cost multiple limbs? 4. While a Pinnacle Atlas Boss is in your Presence, (30–31)% of Damage taken Recouped as Life. Mind over Matter redirects 40% of the remaining 70% Chaos damage to Mana. (10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4. 00 sec Can Store 1 Use(s) Cast Time: Instant Applies a buff which can take some of the damage from hits for you before being depleted. Server: PC, Xbox, PS. Enduring Cry Warcry, AoE, Duration Level: (1-20) Cost: (13-19) Mana Cooldown Time: 8. 12 % of Damage taken Recouped as Life. Die twice in a T16 during the vid lol. 3. So assuming you take 65% (which is 13. If I Recoup 20% damage as mana and have 400% increased mana regeneration rate, then I regenerate 100% of damage taken from hits over 4 seconds. Arctic Armour: Gives less phys damage taken while. No. (6-12)% of Damage taken Recouped as Life (6-12)% of Damage taken Recouped as Mana (-20-20)% increased Skill Effect Duration Unaffected by Temporal Chains "To us mere mortals, time is slippery. Safe and Instant Delivery. to cause 100% of Damage taken to be Recouped as Life for 4 seconds. 100% increased total Recovery per second. 0: Tattoo of the Ngamahu Woodcarver: CommonStr:. Path of Exile Wiki editing functions. 5% of Attack Damage Leeched as Life +1% Chance to Block Attack Damage; 1% Chance to Block Spell Damage6. That is what I am wondering as well, the recoup as life. Gain 15 Life per Enemy Killed. 5% increased Cooldown Recovery Rate. However, I lost dex/strength, I needed 20 str and 9 dex. If I have a further 30% life Recoup, then 80% damage is Recouped as mana and 50% is Recouped as life. 1 Physical damage as cold 3. Damage Penetrates 20 % Lightning Resistance. 9. The recoup mod uses the same wording for damage taken but I can't find any data on if they are handled the same. Payment: Visa, PayPal, Skrill. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently. Pride is more damage taken, it is multiplicative with everything, including any other more damage taken mods that may arrive in the future. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Safe and Instant Delivery. You have 50% physical damage taken as fire. . You would sooner. (10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4. C Tier: Omen of Return: Will be Consumed when you Die. Because 88%(1-0. 13 New Divination Cards Unnatural Instinct; The Most Toys PoE; Trigger Decree of Force on Hit PoE; Accepting Hope — Lost Ark; Damage Taken Recouped as Life PoE; Vaal Reliquary Key PoE. Path of Exile 2; GGG Tracker; Life Recoup: Using a 19/25 Petrified Blood (thanks to Ashes of the Stars) we only take 75% of that 40% of damage prevented as life loss over 4 seconds. Gain 4 Life per Enemy Hit with Attacks. Since the damage taken on this recoup is untyped, does that means that it completely negate the 40% dmg prevented from hits taken as life loss per second from petrified blood? For example you take 1000 hit dmg while on low life. Life Recoup is a small passive skill that grants life recoup . C Tier: Omen of Death-dancing Leech Masteries. Safe and Instant Delivery. Depends on how you want to use them. Recoup Effects instead occur over 3 seconds. B Tier: Omen of Brilliance: Will be Consumed when you level up. Existing items anointed with that notable would have the new notable Vampirism instead. Armour would be applied here, but we're ignoring it for now. Safe and Instant Delivery. 6% of Damage taken Recouped as Life. Also hybrid builds tend to struggle with recovery as it is generally difficult to get equal recovery for multiple pools. 105% of blocked damage on glancing blows gladiator wearing Advancing fortress, oppressor, crown of the pale king, wall of brambles, retch. 0 Unported unless otherwise noted. I ended up with ~99% of physical damage recouped, and 87% of all other types. Damage taken value is a result after all mitigation calculations has taken place on the defender side. Per 1% Quality: 0. Quantity: 8. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Idk exa. Vendor Offer. 15 = 31694 life recouped over 4 second 5) Net life regen 31694 - 21200 = 10494 net life regen after 4 second By going over 100% damage recouped as life, we can obtain excess healing from the self. Buy PoE Currency Cheap. Keep your blood in. At this point, you have 70% damage taken recouped as life. if it's negative logical conclusion is that you don`t get anything back . Anyway, this is how I’m able to run 7 spectres without dying to. Arcane Cloak Spell, Duration, Guard, Lightning, Arcane. Intensity is removed from the main passive skill tree. Look at your tree and try to eliminate certain nodes. Server: PC, Xbox, PS. 30% of damage as life loss. It will also slow down and even kill enemies. But for trauma you take damage at the same time you deal damage to the ennemy, so no time to go full life without leech being a part of it. Replaces a Small Intelligence Passive Skill 2% of Damage taken Recouped as Life Right click this item then left click a valid Passive Skill. 1 metre: Granted Skill: Tags: resource, life: Tier Text: Stats # Stat Id Minimum Maximum; 1: damage_taken_goes_to. Only Damage from Hits can be Recouped, over 4 seconds following the Hit Maw of Conquest. 000) and ignoring damage reduction from resists and armour and such this gets reduced by 2900 from cloak 10. 1 metre: Granted Skill: Tags: resource, life: Tier Text: Stats # Stat Id Minimum Maximum; 1: damage_taken_goes_to_life_over. Combat is refreshing when you have to choose when to engage and disengage instead of going glass cannon or hyper. Leech Mastery. Petrified blood will prevent 40% and apply the dmg loss of time for 4 secs. Cast Time: 0. You wantednto change the wording, not buff it. "If you have leeched life recently, 25% of damage you take is recouped as life" Well, that is very different to the way the mastery currently works. 4% of Damage taken Recouped as Life. (FYI) Mind Over Matter - 40% of damage. Omen of the JewellerStasis Prison is a great Path of Exile body armour, which can be delivered instantly in all leagues. % of Fire Damage taken Recouped as Life: str_special_relic 600 default 150: Iceborn: 75: Prefix (15–20) % of Cold Damage taken. Now recoup kicks in on that 10k. (80-100)% of Damage taken Recouped as Life causes all incoming Hit damage you taken to be Recouped as Life, meaning that you will recover 25% of the Damage taken per second over 4 seconds. 10% of Damage taken Recouped as Mana. This is essentially anti-recoup, so if you have 40% damage taken recouped as life, the two effects will cancel out (modifiers to life recovery rate notwithstanding). Discussion. 0: to make each nearby enemy permanently take 25% more Damage: Omen of Revenge: Will be Consumed when you Die to make each nearby enemy permanently. Damage from those hits can be recouped. Level: 79: Effect (13-15)% of Damage taken Recouped as Life: Granted Buff Id: Aura Radius (if any), in 0. 100 - 2000 ES = 8. 22; 0. 1 Standard modifiers;. Recovery Mastery. Gain 2 Mana per Enemy Hit with Attacks. 45: Winterweave Winterweave Coral Ring Requires Level 24 +(20-30) to maximum Life Adds (12-15) to (25-30) Fire Damage to AttacksFinish your Helmet by obtaining the While a Unique Enemy is in your Presence, 16% of Physical Damage taken Recouped as Life and 7% of Physical Damage from Hits taken as Chaos Damage eldritch implicit modifiers. "When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (81–100)% of Life loss prevented this way is lost over 4 seconds" If I am low life, and take 100 damage, 40% of that damage will be prevented (40 damage). Leveling tips. 00 sec. Another interaction can be with MoM, if we split the damage in 70/30. 30% increased Defences while wielding a Staff. Server: PC, Xbox, PS. 3 /4 = 210 per second In 4s, we are damaging ourselves 16 times, so we have 16 recouped instance Then our life recovery is 210 * 16 = 3369 per second Why Elementalist? Mastermind of Discord - Exposure extra -25% resistanceWith 200% life leeched per second alongside strength of blood results in 100% less damage taken or in other words damage immunity. Can Store 1 Use (s) Cast Time: Instant Requires Level 16 Spends a portion of your mana to grant a buff that takes some of the damage from hits for you until depleted. ie you take 920 damage over 4 seconds or whatever recoup time is. Buy PoE Currency Cheap. Excess Sustenance provides 15%. . I run 2 auras - precision and determination so lots of my mana is reserved and I deplete mana after few hits. Server: PC, Xbox, PS. Life Recoup: The build requires as much recoup as can be reasonably attained. (6-10)% of Damage taken from Mana before Life while affected by Clarity: ClarityDamageTakenGainedAsMana (15-20)% of Damage taken while affected by Clarity Recouped as Mana: ClarityManaAddedAsEnergyShield: Gain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity: ClarityManaRecoveryRateBuy PoE Currency Cheap. only damage from hits can be recouped. • 1 yr. (6-12)% of Damage taken Recouped as Life (6-12)% of Damage taken Recouped as Mana (-20-20)% increased Skill Effect Duration Unaffected by Temporal Chains "To us mere mortals, time is slippery. Similar applies to MoM: recoup applies to the total damage, prior to "lose mana before life". Also in POE Modifiers, the effect always comes before the condition. 10% of Leech is Instant. Idk exa. Just chillin. I do think I'm gonna keep trying to make this build work. 50% of it is taken from Life, which is protected by ES, so first we lose 500 ES. if not, then you have that buffer from anything that wouldn't one shot you normally. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). you will have a 20% damage reduction and are at 0mana after you take a hit. I think you are overvaluing that relic by a lot. Buy PoE Currency Cheap. I have a pretty good sense of humor. Buy PoE Currency Cheap. Continue reading. Armor reduces your Physical damage taken. Server: PC, Xbox, PS. ) This multiplies the amount of healing by 13, up to a maximum of 26% of life recovered per second for 5 seconds, or 130% of life recovered per leech. 8% of Damage taken Recouped as Mana. Turn in Divination Cards 4 or 5 PoE Heist 3. 75 + 0. (7–8) % of Damage taken Recouped as Mana resource life mana: ring 600 amulet 600 default 0: of the Order: 60: Suffix (7–8) % increased Attack and Cast Speed attack caster speed: amulet 1500 quiver 1500 default 0:. Question How does the new elevated mod that adds % fire damage taken recouped as life calculate the damage recouped? Does it calculate the damage taken before or after. With petrified blood, the first 60% hits and you will recoup it, the second. Make sure to use Greater Eldritch Ember and Greater Eldritch Ichor to obtain better versions of these mods. I'm just evening things out. 2% really alowed me to get rid of life. 10% of Damage taken Recouped as Mana. Server: PC, Xbox, PS. 25% less Damage over Time taken during Effect of any Life Flask: Black Oil: Black Oil: Opalescent Oil:. Crimson, Viridian and Cobalt Jewels can now roll 4–6% of damage taken recouped as life as a suffix modifier. Recoup Effects instead occur over 3 seconds. 08) is around 44% total damage taken. For the player it is shown as a red orb in the lower left of the screen and will decrease when receiving damage. 4% of Damage taken Recouped as Life. Will be Consumed when you reach 25% of Life. 2. If I had say 50% of damage taken recouped as life, is that an effective 50% damage reduction or do you only get some smaller percentage of that back? Last bumped on Nov. If I Recoup 20% damage as mana and have 400% increased mana regeneration rate, then I regenerate 100% of damage taken from hits over 4 seconds. What links here; Related changes;. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Of this 40% that is prevented you will suffer the "DoT" of 81% (the life loss over time is not qualified as a damage over time and can not be mitigated in any way, meaning stats like "10% reduced damage taken over time" does not work). -10% means the opposite happens; You take 100% of the damage, and then you take 10% of the damage over 4 seconds as a degen. Starting as a regular Lightning Spell Caster, Manabond is still the best Spell to use even in the early stages. Frost Shield, Sigil of Power, and Ice Golem can also be included, you can cast them manually or automatically via Cast when Damage Taken. 0: to create a Portal to Town: Omen of Return: Will be Consumed when you Die to create a Portal to Town: 2. 25s) You take 420*3 damage after 0. (17-18)% of Physical Damage taken Recouped as Life: Granted Buff Id: Aura Radius (if any), in 0. 0. Reminder Text: (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 10% reduced Mana Cost of Skills. Critical Strike Chance: 5. Each player can only consume one Omen in each combat area. This results in 7 mana gained (10% of 70 damage to life) path-of-exile. For example, an original mod looks like: (15–17)% increased Fire Damage. The technique's effectiveness can be improved by additional sources of Damage is taken from Mana before Life and other modifiers related to. I have 1% elemental and 1% fire, my build uses RF so i can assure you it does not leech. 3. Life Recoup is a small passive skill that grants life recoup . It require a large investment and gives little in return. DrSpectrum Chieftain • 1 yr. The first 30% is immediately eaten by petrified blood's downside, so the remainder is what actually goes into our life pool. Mind Over Matter is poor defense option compared to other defense mechanics. That 40 damage will then be spread over 4 seconds (10 life per second). As someone already stated, recoup only works with hits. Safe and Instant Delivery. Up to 20% from "Maw of Conquest". Same goes for other uncertain item mods. From Path of Exile Wiki. Server: PC, Xbox, PS. (80–100)% of Damage taken Recouped as Life; Debuffs on you expire (80–100)% faster (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) Flavour Text: Those that can never die have but one wish. Server: PC, Xbox, PS. 10% reduced Mana Cost of Skills. 00 sec. Enemies you Kill have a 2 % chance to Explode, dealing a tenth of their maximum Life as Fire Damage. Vendor Recipes Item Cluster Jewel Oil League. Mod Id:. Pretty much nothing gives you as much mana as that mod in those setups, and you only need around 6-8% - either through jewels or a ring craft or battle rouse. Skill functions and interactions. You shoot Chaos Projectiles but with each cast, you're also dealing Chaos Damage to your Character that is equal to 40% of Maximum Life and 25% of Maximum ES. A new Circle of Life cluster has been added to the east of the Shadow’s starting location.